Computer Organization and Architecture, Global Edition

Series
Pearson
Author
William Stallings  
Publisher
Pearson
Cover
Softcover
Edition
10
Language
English
Total pages
864
Pub.-date
May 2015
ISBN13
9781292096858
ISBN
1292096853
Related Titles


Product detail

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9781292096858
Computer Organization and Architecture, Global Edition
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Description

For graduate and undergraduate courses in computer science, computer engineering, and electrical engineering

 

Fundamentals of Processor and Computer Design

Computer Organization and Architecture is a comprehensive coverage of the entire field of computer design updated with the most recent research and innovations in computer structure and function. With clear, concise, and easy-to-read material, the Tenth Edition is a user-friendly source for students studying computers. Subjects such as I/O functions and structures, RISC, and parallel processors are explored integratively throughout, with real world examples enhancing the text for student interest. With brand new material and strengthened pedagogy, this text engages students in the world of computer organization and architecture.

Features

Computer Organization and Architecture contains the following features to facilitate learning:

 

UPDATED! Information on the newest technology in computer design

  • NEW! Chapter on GPUs (General Purpose Computing on Graphics Processing Units) highlights one of the most important new developments in computer science. Their ability to coordinate with traditional CPUs to handle large amounts of data over a wide range of applications make them widely used throughout the field.
  • NEW! Heterogeneous Multicore Processors are surveyed in a new section of the text.
  • NEW! Embedded Systems overview in chapter 1 has been greatly expanded and revised to reflect the current state of embedded technology.
  • NEW! Microcontrollers are mentioned in chapter 1 for their widespread use in almost all modern computers. The ARM Cortex-M3 microcontroller is used as an ongoing example throughout the text.
  • NEW! Cloud Computing is newly discussed by the book as an overview in chapter 1 and a detailed discussion in chapter 17.
  • NEW! System Performance issues coverage has been revised, expanded, and reorganized for a clearer and more thorough treatment throughout the text. Chapter 2 is devoted to the topic, and the subject is explored integratively throughout the text.
  • NEW! Flash Memory coverage has been revised and expanded with new information, including a new discussion of technology and organization of flash memory for internal memory (chapter 5) and external memory (chapter 6).
  • NEW! Nonvolatile RAM technologies STT-RAM, PCRAM, and ReRAM are newly covered.
  • NEW! Direct Cache Address (DCA) are detailed in chapter 7, developed by computer manufacturers to meet processing demands for high speed networks.
  • UPDATED! Intel Core Microarchitecture continues to be used as a major example throughout with information reflecting newer Intel systems such as Intel Core Microarchitecture.

A comprehensive coverage of the entire field of computer design

  • Systems are viewed from both the architectural and organizational structure perspectives to help students gain a comprehensive view of computer design.
  • A unified Treatment of I/O provides a full understanding of I/O functions and structures, including two important external interface examples: FireWire and InfiniBand.
  • A focus on RISC gives students a broad understanding of this technology, found in virtually all contemporary machines.
  • Parallel Processors such as symmetric multiprocessors (SMP), clusters, and NUMA systems are covered in an exceptionally clear, well-organized manner throughout the text.
  • Microprogrammed Implementation is thoroughly covered, allowing students to gain a complete understanding of processor organization.
  • Multicore Processor Coverage is explained as a standard in processor design.
  • Embedded Processors and the unique design issues they present are acknowledged by the text. The ARM architecture is used as a case study.

A text that conveys information through real world examples and practice

  • UPDATED! Homework Problems have been expanded upon and added to the text with solutions.
  • Case studies of Intel x86 and embedded ARM architectures supplement and explain material.
  • Over 20 Interactive Web Simulations supplement to major portions of the text to illustrate computer architecture design issues.
  • Appendices are available online as PDFs to make the book more concise and easier to transport.

New to this Edition

UPDATED! Information on the newest technology in computer design

  • Chapter on GPUs (General Purpose Computing on Graphics Processing Units) highlights one of the most important new developments in computer science. Their ability to coordinate with traditional CPUs to handle large amounts of data over a wide range of applications make them widely used throughout the field.
  • Heterogeneous Multicore Processors are surveyed in a new section of the text.
  • Embedded Systems overview in chapter 1 has been greatly expanded and revised to reflect the current state of embedded technology.
  • Microcontrollers are mentioned in chapter 1 for their widespread use in almost all modern computers. The ARM Cortex-M3 microcontroller is used as an ongoing example throughout the text.
  • Cloud Computing is newly discussed by the book as an overview in chapter 1 and a detailed discussion in chapter 17.
  • System Performance issues coverage has been revised, expanded, and reorganized for a clearer and more thorough treatment throughout the text. Chapter 2 is devoted to the topic, and the subject is explored integratively throughout the text.
  • Flash Memory coverage has been revised and expanded with new information, including a new discussion of technology and organization of flash memory for internal memory (chapter 5) and external memory (chapter 6).
  • Nonvolatile RAM technologies STT-RAM, PCRAM, and ReRAM are newly covered.
  • Direct Cache Address (DCA) are detailed in chapter 7, developed by computer manufacturers to meet processing demands for high speed networks.
  • UPDATED! Intel Core Microarchitecture continues to be used as a major example throughout with information reflecting newer Intel systems such as Intel Core Microarchitecture.

A text that conveys information through real world examples and practice

  • UPDATED! Homework Problems have been expanded upon and added to the text with solutions.

Table of Contents

PART ONE: OVERVIEW

1. Basic Concepts and Computer Evolution

2. Performance Issues

 

PART TWO: THE COMPUTER SYSTEM

3. A Top-Level View of Computer Function and Interconnection

4. Cache Memory

5. Internal Memory Technology

6. External Memory

7. Input/Output

8. Operating System Support

 

PART THREE: ARITHMETIC AND LOGIC

9. Number Systems

10. Computer Arithmetic

11. Digital Logic

 

PART FOUR: THE CENTRAL PROCESSING UNIT

12. Instruction Sets: Characteristics and Functions

13. Instruction Sets: Addressing Modes and Formats

14. Processor Structure and Function

15. Reduced Instruction Set Computers (RISCs)

16. Instruction-Level Parallelism and Superscalar Processors

 

PART FIVE: PARALLEL ORGANIZATION

17. Parallel Processing

18. Multicore Computers

19. General-Purpose Graphic Processing Units

 

PART SIX THE CONTROL UNIT

20. Control Unit Operation

21. Microprogrammed Control

 

Appendix A. Assembly Language, Assemblers, and Compilers

Appendix B. Projects for Teaching Computer Organization and Architecture