A practical guide to successfully specifying software requirements. This book cuts through the haze and offers clear, practical guidance on how to specify requirements in reality. The book takes the author's unique approach focusing on Styles i.e. whether you specify the requirement as plain text, diagrams, tables and Techniques i.e. ways of eliciting, checking and validating them.
- summary bulleted boxes for each style & technique
- 'pros & cons' short analysis section for each style & technique showing suitability for e.g. in-house projects, COTS etc.
- chapter on Requirements Process
- appendix specifically based on use cases with solutions
Table of Contents
Introduction & Basic Concepts
The Requirements Process
Checking & Validation
App A Danish Shipyard
App B Public Health Admin
App C Noise Source Location
App D Budgeting & Accounting
Most IT systems fail to meet expectations. They don't meet business goals and don't support users efficiently. Why? Because the requirements didn't address the right issues. Writing a good requirements specification doesn't take more time. This book shows how it's done - many times faster and many times smarter. What are the highlights?
- Two complete real-life requirements specifications (the traditional and the fast approach) and examples from many others.
- Explanations of both traditional and fast approaches, and discussions of their strengths and weaknesses in different project types (tailor-made, COTS, and product development).
- Real-life illustrations of all types of requirements, stakeholder analysis, cost/benefit and other techniques to ensure that business goals are met.
- Proven methods for dealing with difficult or complex requirements, such as specifying ease-of-use, or dealing with 200 reports that might be needed because they are in the old system.
Who is it for? Everyone involved in the software supply chain, from analysts and developers to end users, will learn new techniques, benefit from requirements written by other specialists, and discover successes and failures from other companies. Software suppliers
will find ideas for helping customers and writing competitive proposals. Programmers and other developers will learn how to express requirements without specifying technical details, and how to reduce risks when developing a system. Students aspiring to IT careers will learn the theory and practice of requirements engineering, and get a strong foundation for case studies and projects. Who is the author? Soren Lauesen
is currently professor at the IT-University of Copenhagen. He has worked in the IT industry for 20 years and has been a professor at Copenhagen Business School for 15. He has been co-founder of three educational and two industrial development organizations. His industry projects have encompassed compilers, operating systems, process control, temporal databases, and software quality assurance. His research interests include human-computer interaction, requirements specification, object-oriented design, quality assurance, marketing and product development, and interaction between research and industry. He has a broad range of other interests ranging from biology to dancing and foreign cultures.
Soren Lauesen has close to forty years' industrial and academic experience in software development. He has worked as a developer of real-time systems and other software, co-founded software development centers at two companies, and worked as a management consultant for ILO in Ghana. He is currently a professor at the IT University, Copenhagen, Denmark, dividing his time between research, teaching and consulting.