Visualizing Technology Complete

Series
Pearson
Author
Debra Geoghan  
Publisher
Pearson
Cover
Softcover
Edition
5
Language
English
Total pages
688
Pub.-date
February 2016
ISBN13
9780134401072
ISBN
0134401077
Related Titles



Description

This book covers all of the traditional topics taught in a Computer Concepts, Digital Literacy, or Computer Literacy course.

 

Visualizing Technology is unlike any textbook you’ve seen before. Instead of pages full of long paragraphs, you’ll find a highly visual, magazine-style layout with images creatively representing concepts, making them easy to remember. Chapters are organized as articles with catchy headlines; all the details are included, but in bite-size chunks of text that are written for the way students think. You’ll also find coverage of ethics, green computing, and careers in every chapter. The content is modular, so you can use this book however you teach your course.

 

In the Fifth Edition is an all-new design that presents the content in a more linear, engaging way–just like students would see on their favorite websites. Every chapter now also has both a Digital Literacy project and an Essential Job Skills project to help students gain the practical skills they need for today’s work environment.

 

Also available with MyITLab

MyITLab® is an online homework, tutorial, and assessment program designed for Information Technology (IT) courses, to engage students and improve results. MyITLab for Computer Concepts provides activities for Instruction, Practice, Review, and Assessment in a fully integrated course, providing a seamless learning experience. The Integrated eText allows students to experience continuous digital learning in an interactive environment.

 

Features

About the Book

  • Appeal to visual and kinesthetic learners: Visualizing Technology covers all of the traditional topics taught in a Computer Concepts course, but in a non-traditional way.
    • A highly visual layout with bite-sized chunks of text appeals to the learning styles of students today–visual and kinesthetic.
      • NEW! Every page is redesigned to present the content in a more linear, engaging way–just like students would see on their favorite websites.
    • Chapters are organized as articles with catchy headlines to draw students into the material.
      • Each Chapter Objective appears on a two- or four-page spread to provide concise coverage of the material.
      • A Running Project provides students with a hands-on activity for each Objective, and is included in every chapter.
    • Images represent concepts in interesting and engaging ways so the concepts are easy for students to remember.
  • Hands-on activities and engaging content keep students motivated.
    • A Running Project continues throughout each chapter to guide students through concepts as they learn the material by doing, not just by reading.
    • NEW! How-To Projects provide active learning for real-world skills.
      • Every chapter now has both a Digital Literacy project and an Essential Job Skills project to ensure students are gaining the practical skills they need for today’s work environment.
      • How-To Videos accompany each project to show how to complete the hands-on projects
      • Topics include basic website creation, mobile application creation, video creation, and using social media for brand marketing.
    • End-of-Chapter projects also include Running Project,  Critical Thinking, Do It Yourself, Ethical Dilemma, On The Web, and Collaboration
  • Review and assessment features help you make sure that students are learning the material. These are also available as interactive assignments in MyITLab.
    • Viz Check review quizzes provide a self-check of several objectives per chapter, so students can see how well they are learning the content.
    • End-of-chapter resources also include Mindmap visual review; Objective recaps; Key Terms; Summary; Review Exercises–Multiple Choice, True or False, and Fill in the Blank.
    • End-of-chapter quiz covers all of the chapter objectives from the chapter.
  • Keep your course current with in-chapter elements that cover hot topics.
    • QR codes encourage students to learn on the go. Students scan the QR code with a reader on a smartphone or tablet, and they are taken directly to a relevant web page.
    • Things You Need To Know boxes at the end of each Objective provide a brief summary of key topics.
    • Find Out More boxes direct readers to the Web to learn more, along with questions they can answer.
    • The Green Computing element discusses the efficient and eco-friendly use of computers and other technology.
    • Ethics boxes pose an ethical dilemma and ask students to ponder the legality or ethics of the situation and Ethical Dilemmas provide great discussion opportunities

 

Also available with MyITLab

MyITLab® is an online homework, tutorial, and assessment program designed for Information Technology (IT) courses, to engage students and improve results. MyITLab for Computer Concepts provides activities for Instruction, Practice, Review, and Assessment in a fully integrated course, providing a seamless learning experience. The Integrated eText allows students to experience continuous digital learning in an interactive environment.

  • Adaptive Dynamic Study Modules, created specifically for Visualizing Technology, Fifth Edition, provide students with personalized review based on their strengths and weaknesses.
  • The Interactive eText provides an environment in which students can interact with the learning resources directly and receive immediate feedback
    • Viz Intro videos provide an overview of the objectives covered in the chapter.
    • Viz Clip videos dig deeper into key topics in the chapter in an engaging, YouTube-like approach.
    • How-To Project videos walk students through the two chapter project.
  • IT Simulations provide students with interactive lessons on real-world topics that engage students in learning through simulated scenarios.
    • NEW! Twelve newly revised and redesigned simulations are available for this edition.
    • NEW! Windows 10 training simulations allow students to explore Windows in a safe, guided environment that provides feedback and Learning Aids (Watch and Practice) to assist them if they need help.
  • Application Projects provide a real-world way to solve problems using Microsoft Office applications. These are available as Grader Projects in MyITLab.
  • PowerPoint® presentations can be used in class for lecture, or assigned to students, particularly online students for instruction and review.
    • Audio PowerPoint presentations deliver audio versions of the PowerPoint presentation–an excellent lecture-replacement option for online students
  • TechBytes Weekly provides a timesaving news site that allows instructors to add pre-curated, interesting, timely, and relevant news items to their weekly lectures without having to search themselves. TIA Weekly also features valuable links and other resources, including discussion questions and course activities.
  • Testbank exams are customizable, pre-built, auto-graded, objective-based questions covering every chapter's objectives.

 

New to this Edition

New to the Book

  • NEW! Every page is redesigned to present the content in a more linear, engaging way–just like students would see on their favorite websites.
  • NEW! How-To Projects provide active learning for real-world skills.
    • Every chapter now has both a Digital Literacy project and an Essential Job Skills project to ensure students are gaining the practical skills they need for today’s work environment.
    • How-To Videos accompany each project to show how to complete the hands-on projects
    • Topics include basic website creation, mobile application creation, video creation, and using social media for brand marketing.

 

Also available with MyITLab.

MyITLab® is an online homework, tutorial, and assessment program designed for Information Technology (IT) courses, to engage students and improve results. MyITLab for Computer Concepts provides activities for Instruction, Practice, Review, and Assessment in a fully integrated course, providing a seamless learning experience. The Integrated eText allows students to experience continuous digital learning in an interactive environment.

  • IT Simulations provide students with interactive lessons on real-world topics that engage students in learning through simulated scenarios.
    • NEW! Twelve newly revised and redesigned simulations are available for this edition.
    • NEW! Windows 10 training simulations allow students to explore Windows in a safe, guided environment that provides feedback and Learning Aids (Watch and Practice) to assist them if they need help.

 

Table of Contents

1. What Is a Computer?

2. Application Software

3. File Management

4. Hardware

5. System Software

6. Digital Devices and Multimedia

7. The Internet

8. Communicating and Sharing: The Social Web

9. Networks and Communication

10. Security and Privacy

11. Databases

12. Program Development

 

Appendix A. Microsoft® Office 2016 Applications Projects

Appendix B. Using Mind Maps

Author

Debra Geoghan is a professor of computer and information science at Bucks County Community College, teaching computer classes ranging from basic computer literacy to cybercrime, computer forensics, and networking. She has certifications from Microsoft, CompTIA, Apple, and others. Deb has taught at the college level since 1996 and also spent 11 years in the high school classroom. She holds a B.S. in Secondary Science Education from Temple University and an M.A. in Computer Science Education from Arcadia University. Throughout her teaching career Deb has worked with educators to integrate technology across the curriculum. At BCCC she serves on many technology committees, presents technology workshops for BCCC faculty, and serves as the computer science coordinator. Deb is an avid user of technology, which has earned her the nickname “gadget lady.”