|UNIX Systems Programming: Communication, Concurrency and Threads: Communication, Concurrency and Threads||
UNIX Systems Programming: Communication, Concurrency and Threads: Communication, Concurrency and Threads
|98.40||approx. 7-9 days|
Appropriate for all intermediate-to-advanced courses in UNIX or Linux programming.
This fully updated UNIX classic covers everything students need to know to master UNIX threads, TCP/IP, and RPC programming—with reusable code examples that explain syntax every step of the way. The authors explain the fundamentals of UNIX programming, focusing on communication, concurrency, and multithreading techniques: how they work, when to use them, and how to use them most effectively. This Second Edition includes entirely new chapters on programming for the Web and multicasting, as well as thoroughly revised and updated coverage of RPC. Coverage also includes files, signals, semaphores, POSIX threads, and client-server communication. The authors illustrate the best ways to write system calls, they present several hands-on projects designed to help students quickly improve their skills. Throughout, the authors present short code examples and simplified network communication libraries, demonstrating how to design complex software to achieve the best possible reliability and performance.
The Second Edition of a UNIX programming classic that shows how to design complex software to get the best from the UNIX operating system.
° Learn UNIX essentials with a concentration on communication, concurrency, and multithreading techniques
° Full of ideas on how to design and implement good software along with unique projects throughout
° Excellent companion to Stevens' Advanced UNIX System Programming
Teaches students UNIX programming techniques they will be able to utilize for many years to come.
Helps students program Web and media related applications that are in high demand, and are expected to remain in high demand for years to come.
Help students gain stronger mastery of the latest techniques for writing RPCs, and do so more rapidly.
II. ASYNCHRONOUS EVENTS.
UNIX Systems Programming: Communication, Concurrency, and Threads by Kay A. Robbins and Steven Robbins
Learn how to design and implement reliable UNIX software whether you are using Linux, Solaris, Mac OS X, or another POSIX-based system.
This completely updated classic (originally titled Practical UNIX Programming) demonstrates how to design complex software to get the most from the UNIX operating system. UNIX Systems Programming provides a clear and easy-to-understand introduction to the essentials of UNIX programming. Starting with short code snippets that illustrate how to use system calls, Robbins and Robbins move quickly to hands-on projects that help readers expand their skill levels.
This practical guide thoroughly explores communication, concurrency,and multithreading. Known for its comprehensive and lucid explanationsof complicated topics such as signals and concurrency, the bookfeatures practical examples, exercises, reusable code, and simplifiedlibraries for use in network communication applications.
A self-contained reference that relies on the latest UNIX standards,UNIX Systems Programming provides thorough coverage of files, signals,semaphores, POSIX threads, and client-server communication. Thisedition features all-new chapters on the Web, UDP, and serverperformance. The sample material has been tested extensively in theclassroom.
Professional Technical Reference
Upper Saddle River, NJ 07458
About the Authors
Kay A. Robbins and Steven Robbins received doctoral degrees from MITand are on the faculty in the Department of Computer Science at theUniversity of Texas at San Antonio.