Beginning Programming in 24 Hours, Sams Teach Yourself

Series
Sams
Author
Greg Perry / Dean Miller  
Publisher
Sams Publishing
Cover
Softcover
Edition
3
Language
English
Total pages
464
Pub.-date
December 2013
ISBN13
9780672337000
ISBN
0672337002
Related Titles


Product detail

Product Price CHF Available  
9780672337000
Beginning Programming in 24 Hours, Sams Teach Yourself
34.10 approx. 7-9 days

Description

Sams Teach Yourself Beginning Programming in 24 Hours assumes the reader has no knowledge of technology and starts from the absolute beginning, explains everything you need to know before you start programming, and then presents simple programming techniques. Greg Perry teaches JavaScript, one of the world’s easiest languages – and the #1 programming language used on modern web sites. Once the reader has learned how to code the right way in JavaScript, Perry shows how to apply those techniques in several of today’s other leading programming environments. The book contains step-by-step instructions, Q and As, Quizzes, Exercises, and insider advice.

Features

  • The friendliest introduction to the basics of programming: now covers JavaScript, one of today’s most valuable and easiest languages
  • Assumes absolutely no experience with or knowledge about programming
  • Quickly teaches techniques you can use with any language in any environment
  • Explains how programs work, and how to design, write, control, and troubleshoot them
  • Introduces modern object-oriented programming techniques you can someday use in industrial-strength development
  • Introduces other environments, including HTML5/CSS3, PHP, C/C++, Java, Visual Basic, and Microsoft .NET
  • Includes a full section on the modern software development business, including emerging trends every new programmer should know about

New to this Edition

  • Updated examples use JavaScript instead of BASIC
  • Includes new coverage of web development with HTML5 and CSS3
  • Contains new links to the best free compilers and related tools

Table of Contents

Sams Teach Yourself Beginning Programming in 24 Hours, Third Edition

Introduction

Part I - Start Programming Today        
1 Hands-On Programming
2 Process and Techniques
3 Designing a Program
4 Getting Input and Displaying Output
5 Data Processing with Numbers and Words
6 Controlling Your Program
7 Debugging Tools
    
Part II - Programming Fundamentals        
8 Structured Techniques
9 Programming Algorithms
10 Having Fun with Programming
11 Advanced Programming
    
Part III - Object-Oriented Programming with Java    
12 Programming with Java
13 Java's Details
14 Java Has Class    
15 Applets and Web Pages    
    
Part IV - Other Programming Languages    
16 HTML5 and CSS3
17 JavaScript and AJAX
18 Scripting with PHP
19 Programming with C and C++
20 Programming with Visual Basic 2012
21 C# and the .NET Framework
    
Part V - The Business of Programming    
22 How Companies Program
23 Distributing Applications
24 The Future of Programming
       
Appendixes    
A Glossary    
B Using the NetBeans IDE for Java    
C ASCII Table    

Author

Greg Perry is a speaker and writer in both the programming and applications sides of computing. He is known for bringing programming topics down to the beginner’s level. Perry has been a programmer and trainer for two decades. He received his first degree in computer science and then earned a Master’s degree in corporate finance. Besides writing, he consults and lectures across the country, including at the acclaimed Software Development programming conferences. Perry is the author of more than 75 other computer books. In his spare time, he gives lectures on traveling in Italy, his second-favorite place to be.

 

Dean Miller is a writer and editor with more than 20 years of experience in both the publishing and licensed consumer products businesses. Over the years, he has created or helped shape a number of bestselling books and series, including Sams Teach Yourself in 21 Days, Sams Teach Yourself in 24 Hours, and the Unleashed series, all from Sams Publishing. He has written books on C programming and professional wrestling, and is still looking for a way to combine the two into one strange amalgam.